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about

current story · updated august 2026

420 kc is the OSRS account of dyl, an independent developer building RuneLite plugins, browser games, and public tools for OSRS communities. Kill Clog is the flagship.

6,500+
first-week Kill Clog installs
#1
phyce.dev top plugins
April 28, 2026
Plugin Hub launch

about 420 kc

The name started with a simple account rule: get 420 kills, stop there, and act like that was always the plan.

That account became the perspective behind Kill Clog, a RuneLite plugin built around the ways OSRS players understand one another through kill counts, Collection Logs, personal bests, pets, and account history.

Dyl builds the complete product independently: Java plugin, web profiles, backend services, provider integrations, visual design, deployment, community support, and release management. Also behind Rigour Hero.

Open to thoughtful collaborations, contract work, and the right remote product or engineering role.

one-liner
420 kc is an OSRS player and independent developer building community software around identity, trust, and the account stories inside game data.
short paragraph
420 kc, also known as dyl, is the independent developer behind Kill Clog and Rigour Hero. His flagship, Kill Clog, began as a RuneLite HiScores overhaul and is growing into an opt-in public PvM profile system. He builds the complete product loop across Java, web, data custody, provider integrations, trusted rendering, live operations, and community response.

quick facts

developer
420 kc, also known as dyl
flagship
Kill Clog
platform
RuneLite Plugin Hub and killclog.com
launch
April 28, 2026
price
free
origin
origin.killclog.com
contact
dyl@420kc.dev

kill clog

Kill Clog live · RuneLite Plugin Hub

A RuneLite HiScores overhaul and public PvM profile system.

Kill Clog brings boss kill counts, Collection Log progress, player comparison, account context, pets, prestige, rare items, and other PvM history into one native RuneLite interface. Public profiles at killclog.com turn that account data into pages players can inspect and share.

The plugin launched on April 28, 2026, crossed 6,500 active installs in its first week, and reached #1 on phyce.dev's plugin charts.

what it does
product direction

Kill Clog's 2.0 direction adds opt-in sync for Collection Log and personal-best data that normally remains inside the player's own client. Jagex HiScores, TempleOSRS, and RuneProfile continue to provide their parts of the profile, with each source kept distinct.

The profile direction continues through shareable RuneLite identity cards and trusted web-rendered player appearance. Publication is optional, player-authorized, and removable.

suggested copy
one sentence
Kill Clog is a RuneLite HiScores overhaul and public PvM profile system that brings boss KC, Collection Log progress, personal bests, player comparison, and account identity into one interface.
short paragraph
Kill Clog is an OSRS RuneLite plugin and public profile system built by independent developer 420 kc. It combines boss kill counts, Collection Log progress, personal bests, player comparison, pets, prestige, and account context across RuneLite and killclog.com. The plugin crossed 6,500 active installs in its first week and reached #1 on phyce.dev's RuneLite plugin charts.

other work

Rigour Hero live · web arcade

A browser-based OSRS prayer-flicking arcade with raids, collectible pets, public leaderboards, real-time presence, server-validated scoring, and an original soundtrack.

Rigour Hero has been played more than 7,400 times and is free at rigourhero.com.

logos and screenshots

Current logos, Kill Clog screenshots, profile images, GIFs, and factual captions are available by request.

Email dyl@420kc.dev with what you are covering and any format or deadline requirements.

The current asset set uses the orange kc mark and current Kill Clog profile imagery. The old green portrait and pre-2.0 product images are retired.

contact and collaboration

email dyl@420kc.dev
github github.com/420kc
resume 420kc.dev/resume

Available for thoughtful collaborations, contract work, and the right remote product or engineering role. Best fit: community products, gaming tools, identity and profile systems, real-time web, live dashboards, and projects that need one person to own the path from idea to a working public product.